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	<title>Yarsoft &#187; Uncategorized</title>
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	<link>http://www.yarsoft.com</link>
	<description>The Devblog of one Andrew P. Maneri</description>
	<lastBuildDate>Fri, 17 Apr 2009 08:38:52 +0000</lastBuildDate>
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		<title>What&#8217;s a Yarsoft?</title>
		<link>http://www.yarsoft.com/2009/04/whats-a-yarsoft/</link>
		<comments>http://www.yarsoft.com/2009/04/whats-a-yarsoft/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 08:38:35 +0000</pubDate>
		<dc:creator>Andrew Maneri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.yarsoft.com/?p=39</guid>
		<description><![CDATA[Information on the background and purpose of this site!]]></description>
			<content:encoded><![CDATA[<p>You may be wondering what&#8217;s with the whole &#8216;Yarsoft&#8217; thing and all.  &#8220;It sounds like some mid-90&#8242;s software company!&#8221; or &#8220;Wasn&#8217;t there some cartoon about a lobster here before?&#8221; are thoughts that may come to mind.  (Yes, and yes, btw).  So what exactly is the history of Yarsoft, and what is the purpose of the site?<br />
Back in early 90&#8242;s, I needed a screen-name for AOL.  A cool one, without a bunch of letters and numbers at the end because eleventy-billion other people chose the same name.  Yarharhar was the first phrase that I liked that met said criteria.  Soon, I designed a little piratey character to go along with the name, with the goal that I would one day make a video game with him (that is a goal I will achieve one day).  And if this little piratey guy was to have a game, there would have to be a studio or company to make it.  Thus, a software company with the sole purpose of making a Yarharhar game was formed: Yarsoft.</p>
<p>Over time, as I worked on various programming projects and cartoons, the site became more or less a repository of whatever I was working on at the moment.  Of course, this was all developed in static html and flash from a 16 year old, so it was repository that wasn&#8217;t easy to maintain, back up, or that aged well.</p>
<p>My desire to work on solo projects and blog regularly gave me the motivation to bring it back in a much more modern, update-able form.  Thus, its new purpose is to act as a development blog for my solo-projects, and for whatever other topics I feel like delving into.  It will also be here to showcase the projects I finish, and eventually even some of content from the old site.</p>
<p>So keep your eyes on this page, there&#8217;ll be lots of goodies here soon!</p>
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		<title>&#8230;and we&#8217;re back!</title>
		<link>http://www.yarsoft.com/2009/04/and-were-back/</link>
		<comments>http://www.yarsoft.com/2009/04/and-were-back/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 10:14:05 +0000</pubDate>
		<dc:creator>Andrew Maneri</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.yarsoft.com/?p=6</guid>
		<description><![CDATA[Yarsoft is back, in easy-to-read blog form!]]></description>
			<content:encoded><![CDATA[<p>Welcome to the new incarnation of Yarsoft!</p>
<p>Rather than a series of static pages, I&#8217;m trying a more readable blog-format, like we use at <a title="Fishbeat" href="http://www.fishbeat.com" target="_self">Fishbeat</a>.</p>
<p>There should be new content here every few days or so, if you&#8217;re into that kind of thing.</p>
<p>Let me know what you thing of the site&#8217;s visual theme.  I&#8217;ve had it in my head for awhile and I finally threw it together last night.  I&#8217;m still trying to get the ship to line up with the mast in all cases, and I want to reduce the pixelization on the fishing line, but for the most part it seems to be working out.</p>
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